![]() ![]() It evokes, for the most part, the much more dire tone of stories like The Bloody Baron quest line or the first encounter with the Three Sisters. The plot falters a bit toward the end with some inconsistent writing, but as a whole, it stands up with some of the best quests in the entire series. ![]() Even with the different moods, these parts all tie together and continue to demonstrate what makes The Witcher 3 such a great offering: its combination of diverse subject matter and ability to bring a sense of humanity to its characters. The tone of these quests vary wildly, feeling like a romance novel or sitcom at certain points to having the vibe of a Lovecraftian horror-and-heist plot during other parts. When you load up the expansion pack, you’ll have a quest to visit a notice board, where someone has put out a bounty on a monster hiding in the sewers. This quest eventually breaks down into three major subquests, and CD Projekt uses each of these disparate parts as a way to break out of the typical fantasy mold and try something new. Some quests are better than others, but few left me thinking my time would have been better spent elsewhere. ![]() But the effort put into cutscenes and characters creates a genuine sense of empathy, and it makes each of these tasks (except the treasure hunts) worth doing. On a purely technical level, many of the quests are about going from one location to another and either fighting a group of soldiers/monsters or locating an object, and then bringing it back to someone. What makes The Witcher 3 seem so much larger and more captivating than any other open world are the stories it tells, not the world you inhabit. Image Credit: Suriel Vazquez/GamesBeat What you’ll like ![]()
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